My first professional work


I was 3D environment artist


I was the only environment artist during the pre-prod


Release date : /


Production : /

(3months internship)


Technology : UE4


Platforms : PC, PS4, XboxOne

As member at the very beginning of SLOCLAP, I was in charge to follow the vision of the Art Director to elaborate the art direction in UE4 through so many aspect.


I can't show my work yet, but I worked on the 1st scene created to validate the art direction.


Here is the Reveal Trailer of the game.