My first professional work
I was 3D environment artist
I was the only environment artist during the pre-prod
Release date : /
Production : /
Technology : UE4
Platforms : PC, PS4, XboxOne
As member at the very beginning of SLOCLAP, I was in charge to follow the vision of the Art Director to elaborate the art direction in UE4 through so many aspect.
I can't show my work yet, but I worked on the 1st scene created to validate the art direction.
Here is the Reveal Trailer of the game.