Absolver

XP

My first professional work

 

I was 3D environment artist

 

I was the only environment artist during the pre-prod

Tech

Release date : /

 

Production : /

(3months internship)

 

Technology : UE4

 

Platforms : PC, PS4, XboxOne

As member at the very beginning of SLOCLAP, I was in charge to follow the vision of the Art Director to elaborate the art direction in UE4 through so many aspect.

 

I can't show my work yet, but I worked on the 1st scene created to validate the art direction.

 

Here is the Reveal Trailer of the game.