I learned a lot about
integration in Unity 3D
Working hand in hand with
the lead was a great experience
Release date : 2013
Production : 2 weeks
Team size : 10 persons
(5 Graph / 3 GD / 2 Prog)
Technology : Unity
Mon Aventure Z was a student project at Supinfogame with a two weeks due date carried out in association with the publisher Dupuis Edition. We had to design a videogame which could be integrated in their own application on tablets.
We decided to deliver a sandbox to them. The idea was to converge the entire universe of their best seller in a 3D world using the codes from the Belgian comics "Le Petit Spirou".
On this project, I worked closely with the lead and technical artist. It was my first project on unity and I learned a lot about integration and shaders. I also produced many assets.